Posts Tagged ‘area’
Welcome to the first instalment of my Dragon Age tutorials. I will assume that you’ve looked at the toolset already and have a basic understanding of how the viewports work and how to navigate (mainly for this mod) the terrain window; such as camera panning, rotation, and so on. If not, I suggest you have a play around, though be careful not to create/save anything into the Single Player campaign as problems can occur this way.
Categories: Dragon Age, Modding
